X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/324ab87fa51d0d13f6ffee1b6eb67c0e6b6c8adc..1e1b5312aab8cad09bacc048d457b2e79805023c:/gameserv/Changes diff --git a/gameserv/Changes b/gameserv/Changes index 31feaa3..99c72c7 100644 --- a/gameserv/Changes +++ b/gameserv/Changes @@ -1,8 +1,23 @@ +Version 1.1.8 +* Missing directives now are identified for config files upon startup - kain +* Added a --help option to the gameserv binary - kain +* Added an optional command line parameter to load a config file - kain +* Added a nifty startup intro with the version number. - Kain +* Fixed BANK BALANCE (BugID 895157) - wcampbel +* Completely removed the midnight() function code, and replaced it with + some struct tm functionality with the localtime() function. - kain +* Major changes to the Makefile, cleaned up a number of rules and added + dependencies (via make depend). - wcampbel +* Corrected the VERSION reply, it broke ircII. - wcampbel +* Fixed some P10/other protocol issues - wcampbel +* Removed the old hard coded monsters entries. - wcampbel +* Made gameserv load as a true daemon. gameserv.pid now contains the pid + for the gameserv process. No more run script. - kain +* Fixed a bug that caused the identify function to segfault. - kain +* Fixed some P10 Functionality - kain +* Merged in the Hybrid patch - wcampbel Version 1.1.7 -* Added a command line parameter to include optional config file at - runtime instead of the standard gameserv.conf. This allows you to - run many instances of GameServ on different networks without any - tweaking. +* Added P10 Functionality (ircu-2.10.11.x) * Created Monsters for level 8 * Increased the size of the monster struct to account for longer names, weapons, and death phrases.