X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/16593df44751630c4fc0697edaf0dc1a0f037581..65444e11102d8e7e22a22f53a1a2d0068679010d:/gameserv/Changes diff --git a/gameserv/Changes b/gameserv/Changes index ff9cd50..b1cc96b 100644 --- a/gameserv/Changes +++ b/gameserv/Changes @@ -1,4 +1,11 @@ Version 1.3.3 +* Fixed a bug causing players' HP to be set to 10 on gameserv load - Kain (thanks Mauritz) +* Removed the timestamp update from the following commands if the player is fighting: + STATS, Inventory, and equip - Kain +* Added a parameter to the USE command that allows you to specify how many items to + use at once - Kain +* Really cleaned up the client/player list code. Converted it all to STL lists and changed + the players[] list to be a list type instead of list - Kain * Added PTLink as an officially supported IRCD, although it should have worked with hybrid - Kain * Fixed a memory leak when a player quits - Kain * Fixed a bug that would allow a player to quit the network while fighting the dragon,