X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/142e3ca57516e0389800ff9bf3fd1b21310c4275..fd2ef47d6da523692786e1aa8e59a1a37fbc8218:/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MonsterGO.h?ds=sidebyside diff --git a/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MonsterGO.h b/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MonsterGO.h index fa9c3fe..22ebbf1 100644 --- a/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MonsterGO.h +++ b/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MonsterGO.h @@ -23,15 +23,20 @@ namespace GameServ { namespace GameLayer { namespace GameObjects void Name(const string &value); //! Property get - Level - unsigned int Level(void) const; + string LevelId(void) const; //! Property set - Level - void Level(const unsigned int &value); + void LevelId(const string &value); //! Property get - Gold unsigned long int Gold(void) const; //! Property set - Gold void Gold(const unsigned long int &value); + //! Property get - Experience + unsigned long int Experience(void) const; + //! Property set - Experience + void Experience(const unsigned long int &value); + //! Property get - Health unsigned int Health(void) const; //! Property set - Health @@ -75,8 +80,9 @@ namespace GameServ { namespace GameLayer { namespace GameObjects void Initialize(void); string mName; - unsigned int mLevel; + string mfkLevelId; unsigned long int mGold; + unsigned long int mExperience; unsigned int mHealth; unsigned int mMaxHealth; unsigned int mStrength;