X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/1134c36807a7fb7ffcfd9ce84f8f3ccf8b8aa8c7..142e3ca57516e0389800ff9bf3fd1b21310c4275:/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PlayerGO.h diff --git a/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PlayerGO.h b/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PlayerGO.h index 7e035ae..4313669 100644 --- a/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PlayerGO.h +++ b/gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PlayerGO.h @@ -123,17 +123,6 @@ namespace GameServ { namespace GameLayer { namespace GameObjects //! Property set - Alive void Alive(const bool &value); - //! Property set - Inventory - void Inventory(const vector< shared_ptr > &items); - - //! Property get - Inventory - vector< shared_ptr > Inventory(void) const; - - //! Add item to inventory - void AddItemToInventory(shared_ptr spItem, const int &Number=1); - //! Remove item from inventory - void RemoveItemFromInventory(shared_ptr spItem, const int &Number=1); - bool operator==(const PlayerGO &right) const; bool operator!=(const PlayerGO &right) const; @@ -160,8 +149,6 @@ namespace GameServ { namespace GameLayer { namespace GameObjects bool mFoughtMaster; bool mAlive; - - vector< shared_ptr > mItems; }; }}} // GameServ::GameLayer::GameObjects #endif \ No newline at end of file