X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/10e38380e2eebefe74a51a2655db96d6e3b9eeb8..169c286a23bcef717a3034d0ab5693b92b6e68c9:/gameserv/tcpclient.cpp diff --git a/gameserv/tcpclient.cpp b/gameserv/tcpclient.cpp index fad1b2a..fa73761 100644 --- a/gameserv/tcpclient.cpp +++ b/gameserv/tcpclient.cpp @@ -35,7 +35,7 @@ using std::cerr; using std::endl; char *PACKAGE = "GameServ"; -char *VERSION = "1.2.3 +devel"; +char *VERSION = "1.2.5 +devel"; int sock; long lastrefresh; @@ -102,13 +102,26 @@ int main(int argc, char *argv[]) perror("Could not turn into a daemon"); exit(3); } - - init_masters(); load_gs_dbase(); loadNews(newsdata, todaysnews); + if (load_masters() == false) + { + log("Error loading masters"); + goto end; + } + if (load_monsters() == false) + { + log("Error loading monsters"); + goto end; + } + + if (load_levels() == false) + { + log("Error loading levels"); goto end; + } shuttingdown = false; @@ -122,18 +135,6 @@ int main(int argc, char *argv[]) currentserver = strtok(NULL, " "); } - strcpy(boss.name, "Red Dragon"); - strcpy(boss.weapon, "Breath of Unholy Fire"); - boss.strength = 2500; - boss.gold = 2000000000; - boss.exp = 2000000000; - boss.maxhp = 6667; - boss.hp = 6667; - strcpy(boss.death, "You finally snuff out the deadly murderous "\ - "dragon's dark flames. You have freed the land of its terror "\ - "filled reign from above!"); - - // This loop will retry the connection 3 times for (int retry = 0; retry < 3 && !shuttingdown; retry++) { @@ -213,6 +214,12 @@ int main(int argc, char *argv[]) raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic); #endif + #ifndef P10 + if (isUseNickServ()) + { + raw(":%S PRIVMSG %s :IDENTIFY %s", nsname, nspass); + } + #endif sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to David Duchene for pointing out the possible buffer overflow resulting from the linefeed added below. */ @@ -274,7 +281,7 @@ int main(int argc, char *argv[]) lastrefresh = currentTime; save_lastrefresh(); notice(s_GameServ, c_Forest, "Refreshing all players "\ - "and resetting news! %ld", refreshperiod); + "and resetting news!"); } // Save the player data every updateperiod seconds @@ -286,8 +293,11 @@ int main(int argc, char *argv[]) save_gs_dbase(); saveNews(newsdata, todaysnews); - // Send notice to the channel of the update - notice(s_GameServ, c_Forest, "%S player data saved"); + if (isSavedNotice()) + { + // Send notice to the channel of the update + notice(s_GameServ, c_Forest, "%S player data saved"); + } } @@ -523,7 +533,7 @@ int main(int argc, char *argv[]) { #ifdef DEBUGMODE log("Player %s (IRC: %s) joined %s", - joiner->stats->name, + joiner->stats->name.c_str(), #ifdef P10 joiner->getRealNick(), #else @@ -577,7 +587,6 @@ int main(int argc, char *argv[]) saveNews(newsdata, todaysnews); delete_monsters(); - delete_masters(); #ifdef DEBUGMODE log(""); @@ -666,7 +675,7 @@ aClient *findIRCplayer(const char *nick) if (!is_playing(p)) return NULL; - unsigned long hv = iHASH((unsigned char *) p->stats->name); + unsigned long hv = iHASH((unsigned char *) p->stats->name.c_str()); for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next()) { @@ -690,7 +699,7 @@ aClient *findplayer(const char *name) for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next()) { p = newPtr->getData()->stats; - if (stricmp(p->name, name) == 0) + if (stricmp(p->name.c_str(), name) == 0) return newPtr->getData(); p = NULL; }