X-Git-Url: https://jfr.im/git/irc/gameservirc.git/blobdiff_plain/02c8dcd39c93c1cc444afde7e49150d6fe9ca10d..ff7d02f3a70d1531db8e22d5ea382d4dd774316a:/gameserv/gameserv.example.conf diff --git a/gameserv/gameserv.example.conf b/gameserv/gameserv.example.conf index 9217871..fc19f67 100644 --- a/gameserv/gameserv.example.conf +++ b/gameserv/gameserv.example.conf @@ -24,6 +24,9 @@ servername gameserv.yourdomain.com # GameServ Forest channel c_Forest #forest +# True or false - whether or not to listen for commands on c_Forest +listenonc_forest true + # GameServ Forest Channel Topic c_ForestTopic The forest is dark and gloomy. @@ -90,5 +93,17 @@ maxafightdistance 2 # player fights only maxbfightdistance 1 +# This is the maximum time (in seconds) that a player may remain idle +# before something naughty happens to them :) +maxidletime 300 + +# This is the period (in seconds) that gameserv will wait between +# checking the entire players list for idlers. +# Warning: bigger networks should not set this too low! +# Minor Warning: This should be fairly close to the maxidletime, but +# it doesn't have to be. The farther the two are apart, the more +# random it gets. +idlecheckperiod 300 + # Delete or comment this line so that GameServ will Load die You must read the entire config file!