]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/src/GameLayer/GameObjects/ArmorGO.cpp
Changed Range to be a template class so it can be used with unsigned & signed ints...
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / src / GameLayer / GameObjects / ArmorGO.cpp
index 6a8a697c02186f34b84d229f128a67244fa9734d..768a77b9c29797bb693fa1cdf5a8d51e9d2c63e6 100644 (file)
@@ -27,9 +27,9 @@ ItemGO()
        mPrice = price;\r
        mUses = uses;\r
        mModifiers.clear();\r
-       mModifiers[Modifiers::strength] = Range(strength, strength);\r
-       mModifiers[Modifiers::defense] = Range(defense, defense);\r
-       mModifiers[Modifiers::maxhealth] = Range(maxhealth, maxhealth);\r
+       mModifiers[Modifiers::strength] = Range<int>(strength, strength);\r
+       mModifiers[Modifiers::defense] = Range<int>(defense, defense);\r
+       mModifiers[Modifiers::maxhealth] = Range<int>(maxhealth, maxhealth);\r
 }\r
 \r
 ArmorGO::~ArmorGO()\r