]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/player.cpp
Added a new command CHECK which will display the amount of time until the next refresh
[irc/gameservirc.git] / gameserv / player.cpp
index 39f81468bf53cdff9784efb994c41fcb00734d45..75ab302d4c485b113525cb149b29c9eb3f48851d 100644 (file)
@@ -26,10 +26,22 @@ void Player::reset()
     master = NULL;
     battle = NULL;
     flags = 0;
+    lastcommand = 0;
     setAlive(this);
     inventory.reset();
 }
 
+Player::Player()
+{
+    name = new char[256];
+    password = new char[256];
+    setData(NULL);
+
+    #ifdef DEBUGMODE
+       log("New Player: %s", name);
+    #endif
+}
+
 Player::Player(aClient *user)
 {
 
@@ -44,9 +56,6 @@ Player::Player(aClient *user)
     else
        setData(NULL);
 
-    #ifdef DEBUGMODE
-       log("New Player: %s", name);
-    #endif
 }
 
 Player::Player(char *n)
@@ -115,11 +124,13 @@ void Player::setData(Player *right)
         player_fights = right->player_fights;
        flags = right->flags;
        inventory.setInventory(&right->inventory);
+       client = right->client;
+       lastcommand = right->lastcommand;
     }
     else
     {
         reset();
-
+       client = NULL;
        int num = rand() % 32767;
        sprintf(name, "Player%d", num);
     }