]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/src/GameLayer/GameObjects/PlayerGO.cpp
Finished some work on FilePlayerDAO
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / src / GameLayer / GameObjects / PlayerGO.cpp
index a0386293cb2d63f06c2e9e5aed5bcd60d498bb8a..a6fd61e147328e5aa32195e3c8f6d20bca1bc4e2 100644 (file)
@@ -67,6 +67,16 @@ void PlayerGO::Gold(const unsigned long int &value)
        mGold = value;\r
 }\r
 \r
+unsigned long int PlayerGO::Bank(void) const\r
+{\r
+       return mBank;\r
+}\r
+\r
+void PlayerGO::Bank(const unsigned long int &value)\r
+{\r
+       mBank = value;\r
+}\r
+\r
 int PlayerGO::Health(void) const\r
 {\r
        return mHealth;\r
@@ -163,6 +173,16 @@ void PlayerGO::Undo(shared_ptr<ItemGO> spItem)
        throw GameServException("Undefined function.", __FILE__, __LINE__);\r
 }\r
 \r
+void PlayerGO::Password(const string &value)\r
+{\r
+       mPassword = value;\r
+}\r
+\r
+string PlayerGO::Password(void) const\r
+{\r
+       return mPassword;\r
+}\r
+\r
 bool PlayerGO::operator !=(const PlayerGO &right) const\r
 {\r
        return !(*this == right);\r