#include "aClient.h"
#include "extern.h"
+#include "options.h"
#include "flags.h"
#include "level.h"
#include "player.h"
if (!(ni = find(u)))
{
- notice(s_GameServ, u, "Fatal error in do_attack. Contact a(n) %S admin for help.");
+ notice(s_GameServ, u, "Fatal error in do_attack. Contact a(n) <S admin for help.");
return;
}
else if (isIgnore(ni))