-* Removed the player data saved message unless you compile in debug mode
- - kain
-* Fixed a bug causing a crash on gentoo and possibly other systems when
- the dragon was fought.
- (bugID 998029) (thank you anonymous at sourceforge)
-* Fixed a bug with the tavern overcharging for HP potions.
- (bugID 1099219) (thank you adam15906 at sourceforge)
+* All level master data is now being stored in data/masters.dat - kain
+* Added a new config file directive that allows you to specify whether or
+ not you want gameserv to send notices to the channel every time it
+ writes the player database - kain
+* Some under the scenes changes have been made with the way players' and
+ monsters' names, weapons, and death phrases are being stored which
+ should make for less memory leakage and minimized overall memory
+ usage - kain
+* Fixed a minor bug where gameserv was not notifying of a syntax error in
+ /msg gameserv store buy x x - kain (thank you wolfgar)
+