void Player::reset()
{
- item *tempItem;
exp = 1;
gold = 0;
bank = 500;
w = NULL;
a = NULL;
inventory->clear();
- tempItem = findItemByID(3001);
- inventory->addItem((*Items.begin()))->use(this); // Add the stick
- inventory->addItem(tempItem)->use(this); // Add Clothes
}
Player::Player()