#ifdef P10
void setRealNick(char *rn) { strcpy(realnick, rn);}; // Sets the client's realnick
- char *getRealNick() { return realnick; }; // Returns the client's real nick
+ char *getRealNick() { return realnick; }; // Returns the client's real text nickname
#endif
Player *stats; // Pointer to the client's player struct