printf("Server: %s\n",buffer);
init_monsters();
- //load_gs_dbase();
+ load_gs_dbase();
while (connected) {
if (sock_gets(sock,buffer,sizeof(buffer)) == -1) {
connected = 0;
char *rest, *dest;
dest = strtok(NULL, " ");
rest = strtok(NULL, "");
- if (stricmp(dest, s_GameServ) == 0)
+ if (strnicmp(dest, s_GameServ, strlen(s_GameServ)) == 0)
gameserv(source, rest);
else if (stricmp(dest, c_Forest) == 0)
forest(source, rest);