+{
+ delete inventory;
+
+#ifdef DEBUGMODE
+ string *output;
+ output = new string("Deleting Player");
+#endif
+
+#ifdef DEBUGMODE
+ *output += ": " + name;
+#endif
+
+#ifdef DEBUGMODE
+ *output += " Password: " + password;
+ log ("%s", output->c_str());
+ delete output;
+#endif
+}
+void Player::setPassword(const char *p)
+{
+ static char saltChars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUV\
+WXYZ0123456789./";
+ static char salt[3];
+
+ salt[0] = saltChars[rand() % strlen(saltChars)];
+ salt[1] = saltChars[rand() % strlen(saltChars)];
+ salt[2] = '\0';
+
+ password = crypt(p, salt);
+}