]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/list.h
Now saving inventory to players.dat. Updates made in an attempt to use old databases.
[irc/gameservirc.git] / gameserv / list.h
index 459a07f77d82533383558e2e1419a15bee13814d..19237f1f289901b603bfebb6d6d40ae6813dbb54 100644 (file)
@@ -6,6 +6,7 @@
 #include "listnode.h"
 #include "aClient.h"
 
+
 template <class T>
 class List {
     public:
@@ -44,12 +45,9 @@ List<T>::~List()
        {
            tempPtr = currentPtr;
            currentPtr = currentPtr->Next();
-//         if (!tempPtr->getData()->stats || tempPtr->getData()->stats->started == 0)
            cout << "Deleting Memory address: " << tempPtr->getData() << endl << flush;
            
                delete tempPtr;
-//         else
-//             tempPtr->getData()->stats->started = 0;
        }
        cout << "All Nodes destroyed" << endl;
     }