#include <GameServ/DataLayer/File/FileId.h>\r
using GameServ::DataLayer::File::FileId;\r
\r
-#include <boost/shared_ptr.hpp>\r
+#include <boost/smart_ptr/shared_ptr.hpp>\r
#include <boost/format.hpp>\r
#include <boost/algorithm/string.hpp>\r
#include <boost/lexical_cast.hpp>\r