]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/config.cpp
I've begun to add daily news and split up gameserv.cpp a bit
[irc/gameservirc.git] / gameserv / config.cpp
index f1e29d9d732c9e3549bf9d93278223c90a8f6381..9796938706e8c52639d7d2ff1a910e19cbd762f4 100644 (file)
@@ -1,10 +1,15 @@
-#include <fstream.h>
+#include <fstream>
 #include <string.h>
 #include <stdlib.h>
 #include <stdio.h>
 #include "extern.h"
+#include "flags.h"
 
-void load_config_file(char *config);
+using std::ifstream;
+using std::cerr;
+using std::endl;
+
+int load_config_file(char *config);
 void unload_config_file();
 
 /* Random Configuration Stuff Goes Here until I code it to load from a .conf file :)*/
@@ -17,9 +22,15 @@ char *c_Forest;                      // Forest channel
 char *c_ForestTopic;           // Forest Channel Topic
 char *adminpass;               // Administrator password
 char *welcomemsg;              // Welcome Message
+char *ignoreserverslist;       // Servernames to ignore
 int welcomedelay;              // Welcome Message Delay
 int updateperiod;              // Seconds until another player database update
 int forestfights;              // Forest fights per day
+int maxafightdistance;         // Max levels above a player they can fight player->player
+int maxbfightdistance;         // Max levels below a player they can fight player->player
+int maxidletime;               // Max time (in seconds) a player can be idle for
+int idlecheckperiod;           // Period for checking every player's idle time
+long configflags;              // Holds the bit representation of some boolean values
 
 // Remote server stuff. This is used for the outgoing connection gameserv needs to make
 // to a real ircd.
@@ -29,7 +40,12 @@ char *remotepass;            // Password for the server link
 
 char *playerdata;              // File to store player data in
 char *monsterdata;             // File to load monster data from
-char *logfile;                 // File to log errors and info to
+char *newsdata;                        // File to store news data in
+char *pidfile;                 // Process ID file
+
+#if defined(P10)
+       char *gsnum = "[]AAA";          // GameServ Numeric
+#endif
 
 void unload_config_file()
 {
@@ -59,28 +75,84 @@ void unload_config_file()
        delete [] adminpass;
     if (welcomemsg)
        delete [] welcomemsg;
-    if (logfile)
-       delete [] logfile;
+    if (pidfile)
+       delete [] pidfile;
+    if (ignoreserverslist)
+       delete [] ignoreserverslist;
+    if (newsdata)
+       delete [] newsdata;
+
+    configflags = 0;
 }
 
-void load_config_file(char *config)
+int load_config_file(char *config)
 {
     char *buf, *directive, *value;
-    buf = new char[1024];
+
+    #define numdirectives 22
 
     unload_config_file();
 
+    struct DIRECTIVE {
+       bool done;
+       char *desc;
+    };
+
+    DIRECTIVE directives[numdirectives];
+
+     directives[0].desc = "s_GameServ - GameServ Nickname";
+     directives[1].desc = "GSHOST - GameServ Hostname";
+     directives[2].desc = "GSIDENT - GameServ Ident";
+     directives[3].desc = "SERVERNAME - Pseudo Server's Name";
+     directives[4].desc = "C_FOREST - Forest Channel";
+     directives[5].desc = "C_FORESTTOPIC - Topic for the Forest Channel";
+     directives[6].desc = "REMOTESERVER - Server for gameserv to connect to (ip or hostname)";
+     directives[7].desc = "REMOTEPORT - Port on the remote server to connect to";
+     directives[8].desc = "REMOTEPASS - Password on the remote server";
+     directives[9].desc = "PLAYERDATA - File to store the player saves in";
+    directives[10].desc = "MONSTERDATA - File to load the monsters from";
+    directives[11].desc = "ADMINPASS - Password to identify as an admin with";
+    directives[12].desc = "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network";
+    directives[13].desc = "FORESTFIGHTS - Number of forest fights players get every day";
+    directives[14].desc = "UPDATEPERIOD - Number of seconds between every player data save";
+    directives[15].desc = "PIDFILE - Filename to store the gameserv process ID in";
+    directives[16].desc = "MAXAFIGHTDISTANCE - The maximum number of levels above you "\
+                               "that you can fight player->player";
+    directives[17].desc = "MAXBFIGHTDISTANCE - The maximum number of levels below you "\
+                               "that you can fight player->player";
+    directives[18].desc = "MAXIDLETIME - The maximum amount of time (in seconds) "\
+                               "that a player can be idle before something happens";
+    directives[19].desc = "IDLECHECKPERIOD - The period (in seconds) in which the entire "\
+                               "players list will be checked for idlers. See also: "\
+                               "MAXIDLETIME";
+    directives[20].desc = "LISTENONC_FOREST - True/False as to "\
+                               "whether or not to listen for forest "\
+                               "commands on the forest channel";
+    directives[21].desc = "NEWSDATA - File to store daily news in";
+
+    configflags = 0;
+
+    for (int count = 0; count < numdirectives; count++)
+    {
+       directives[count].done = false;
+    }
+
     ifstream infile;
     infile.open(config);
     if (infile.fail())
     {
-       cout << "Error opening " << config << endl;
-       return;
+       log("Error opening %s", config);
+       cerr << "Error opening " << config << endl;
+       return 0;
     }
 
+    buf = new char[1024];
+
     while (infile.getline(buf, 1024, '\n'))
     {
-       cout << "Buf: " << buf << endl;
+       #ifdef DEBUGMODE
+           log("Config file entry buf: %s", buf);
+       #endif
 
        if (buf[0] == '#' || buf[0] == ' ' || buf[0] == '\0' || buf[0] == '\n' || buf[0] == '\r')
            continue;
@@ -90,7 +162,10 @@ void load_config_file(char *config)
         if (stricmp(directive, "DIE") == 0)
        {
            value = strtok(NULL, "");
-           cerr << value << endl;
+           log("You should read the entire %s file!", config);
+           cerr << "You should read the entire " << config << " file!" 
+                << endl;
+           delete []buf;
            exit(0);
        }
        if (stricmp(directive, "S_GAMESERV") == 0)
@@ -98,106 +173,196 @@ void load_config_file(char *config)
            value = strtok(NULL, " ");
            s_GameServ = new char[strlen(value) + 1];
            strcpy(s_GameServ, value);
+           directives[0].done = true;
        }
        else if (stricmp(directive, "GSHOST") == 0)
        {
            value = strtok(NULL, " ");
            gshost = new char[strlen(value) + 1];
            strcpy(gshost, value);
+           directives[1].done = true;
        }
        else if (stricmp(directive, "GSIDENT") == 0)
        {
            value = strtok(NULL, " ");
            gsident = new char[strlen(value) + 1];
            strcpy(gsident, value);
+           directives[2].done = true;
        }
        else if (stricmp(directive, "SERVERNAME") == 0)
        {
            value = strtok(NULL, " ");
            servername = new char[strlen(value) + 1];
            strcpy(servername, value);
+           directives[3].done = true;
        }
        else if (stricmp(directive, "C_FOREST") == 0)
        {
            value = strtok(NULL, " ");
            c_Forest = new char[strlen(value) + 1];
            strcpy(c_Forest, value);
+           directives[4].done = true;
        }
        else if (stricmp(directive, "C_FORESTTOPIC") == 0)
        {
            value = strtok(NULL, "");
            c_ForestTopic = new char[strlen(value) + 1];
            strcpy(c_ForestTopic, value);
+           directives[5].done = true;
        }
        else if (stricmp(directive, "REMOTESERVER") == 0)
        {
            value = strtok(NULL, " ");
            remoteserver = new char[strlen(value) + 1];
            strcpy(remoteserver, value);
+           directives[6].done = true;
        }
        else if (stricmp(directive, "REMOTEPORT") == 0)
        {
            value = strtok(NULL, " ");
            remoteport = new char[strlen(value) + 1];
            strcpy(remoteport, value);
+           directives[7].done = true;
        }
        else if (stricmp(directive, "REMOTEPASS") == 0)
        {
            value = strtok(NULL, "");
            remotepass = new char[strlen(value) + 1];
            strcpy(remotepass, value);
+           directives[8].done = true;
        }
        else if (stricmp(directive, "PLAYERDATA") == 0)
        {
            value = strtok(NULL, "");
            playerdata = new char[strlen(value) + 1];
            strcpy(playerdata, value);
-       }
-       else if (stricmp(directive, "LOGFILE") == 0)
-       {
-           value = strtok(NULL, "");
-           logfile = new char[strlen(value) + 1];
-           strcpy(logfile, value);
+           directives[9].done = true;
        }
        else if (stricmp(directive, "MONSTERDATA") == 0)
        {
            value = strtok(NULL, "");
            monsterdata = new char[strlen(value) + 1];
            strcpy(monsterdata, value);
+           directives[10].done = true;
        }
        else if (stricmp(directive, "ADMINPASS") == 0)
        {
            value = strtok(NULL, "");
            adminpass = new char[strlen(value) + 1];
            strcpy(adminpass, value);
+           directives[11].done = true;
        }
        else if (stricmp(directive, "WELCOMEDELAY") == 0)
        {
            value = strtok(NULL, " ");
            welcomedelay = stringtoint(value);
+           directives[12].done = true;
        }
        else if (stricmp(directive, "FORESTFIGHTS") == 0)
        {
            value = strtok(NULL, " ");
            forestfights = stringtoint(value);
+           directives[13].done = true;
        }
        else if (stricmp(directive, "UPDATEPERIOD") == 0)
        {
            value = strtok(NULL, " ");
            updateperiod = stringtoint(value);
+           directives[14].done = true;
+       }
+       else if (stricmp(directive, "PIDFILE") == 0)
+       {
+           value = strtok(NULL, " ");
+           pidfile = new char[strlen(value) + 1];
+           strcpy(pidfile, value);
+           directives[15].done = true;
+       }
+       else if (stricmp(directive, "MAXAFIGHTDISTANCE") == 0)
+       {
+           value = strtok(NULL, " ");
+           maxafightdistance = stringtoint(value);
+           directives[16].done = true;;
+       }
+       else if (stricmp(directive, "MAXBFIGHTDISTANCE") == 0)
+       {
+           value = strtok(NULL, " ");
+           maxbfightdistance = stringtoint(value);
+           directives[17].done = true;
+       }
+       else if (stricmp(directive, "MAXIDLETIME") == 0)
+       {
+           value = strtok(NULL, " ");
+           maxidletime = stringtoint(value);
+           directives[18].done = true;
+       }
+       else if (stricmp(directive, "IDLECHECKPERIOD") == 0)
+       {
+           value = strtok(NULL, " ");
+           idlecheckperiod = stringtoint(value);
+           directives[19].done = true;
+       }
+       else if (stricmp(directive, "LISTENONC_FOREST") == 0)
+       {
+           value = strtok(NULL, " ");
+           if (stricmp(value, "TRUE") == 0)
+               setListenOnCF();
+
+           directives[20].done = true;
+       }
+       else if (stricmp(directive, "NEWSDATA") == 0)
+       {
+           value = strtok(NULL, " ");
+           newsdata = new char [strlen(value) + 1];
+           strcpy(newsdata, value);
+           directives[21].done = true;
        }
        else if (stricmp(directive, "WELCOMEMSG") == 0)
        {
+           // This directive is optional
            value = strtok(NULL, "");
            welcomemsg = new char[strlen(value) + 1];
            strcpy(welcomemsg, value);
+           setWelcome();
+       }
+       else if (stricmp(directive, "USEPRIVMSG") == 0)
+       {
+           // This directive is optional
+           setUsePrivmsg();
+       }
+       else if (stricmp(directive, "BOPER") == 0)
+       {
+           // This directive is optional
+           setBOper();
+       }
+       else if (stricmp(directive, "IGNORESERVERS") == 0)
+       {
+           // This directive is optional
+           value = strtok(NULL, "");
+           ignoreserverslist = new char[strlen(value) + 1];
+           strcpy(ignoreserverslist, value);
        }
        else
        {
-           cout << "Unknown Directive. Buffer: " << buf << endl;
+           #ifdef DEBUGMODE
+               log("Unknown Directive. Buffer: %s", buf);
+               cerr << "Unknown " << config << " directive. Buffer: " 
+                    << buf << endl;
+           #endif
            continue;
        }
     }
 delete [] buf;
 infile.close();
+
+    int nonemissing = 1;
+    for (int count2 = 0; count2 < numdirectives; count2++)
+    {
+       if (!directives[count2].done)
+       {
+           cerr << "Missing config directive: " << directives[count2].desc << endl;
+           nonemissing = 0;
+       }
+    }
+
+    return nonemissing;
 }