// 88% of forest searching turns up a monster
if (eventnum >= 12)
{
- p->fight = new Monster(monsters[p->level - 1].random());
+ p->fight = new Monster(levels[p->level - 1].randomMonster());
notice(s_GameServ, u, "You have found \ 2%s\ 2!", p->fight->name);
if (p->fight->hp < p->fight->maxhp)
p->fight->hp = p->fight->maxhp;