]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/item.cpp
implemented fair fighting
[irc/gameservirc.git] / gameserv / item.cpp
index e5b67bc156f179806cbd4266b4a3ae412c97887f..0fbdef6d9791fcbb1432a7fbc6ca747f0ae890ff 100644 (file)
@@ -146,15 +146,15 @@ bool weapon::use(Player *p)
   else
     {
       if (p->getWeapon())
-       {
-         p->getWeapon()->undo(p);
-       }
+               {
+                 p->getWeapon()->undo(p);
+               }
       p->addStrength(mymodifiers[0]);
       p->addDefense(mymodifiers[1]);
       p->addMaxHP(mymodifiers[2]);
       p->setWeapon(*this);
     }
-
+  
   return true;
 }
 
@@ -226,15 +226,15 @@ bool armor::use(Player *p)
   else
     {
       if (p->getArmor())
-       {
-         p->getArmor()->undo(p);
-       }
+               {
+                 p->getArmor()->undo(p);
+               }
       p->addStrength(mymodifiers[0]);
       p->addDefense(mymodifiers[1]);
       p->addMaxHP(mymodifiers[2]);
       p->setArmor(*this);
     }
-
+  
   return true;
 }
 
@@ -250,8 +250,7 @@ bool potion::use(Player *p)
     return false;
   else
     {
-         
-      p->addStrength(myranges[0].random());
+         p->addStrength(myranges[0].random());
       p->addDefense(myranges[1].random());
       p->addMaxHP(myranges[2].random());
       p->addHP(myranges[3].random());