+#include "config.h"
+#include "extern.h"
#include "sockhelp.h"
#include "aClient.h"
#include "list.h"
-#include "extern.h"
#include <cctype>
#include <fstream.h>
+
+#if defined(HAVE_CRYPT_H)
+
#include <crypt.h>
+#elif defined(HAVE_UNISTD_H)
+
+#include <unistd.h>
+
+#endif
List<aClient> players;
Monster *monsters[LEVELS][MONSTERS]; // Monsters per level. Total = MONSTERS * LEVELS