that way the game has a point no matter how many monsters
are done!
-* Notice on database updates
+- Idle time events - mobbed by the goblin gang (timestamp on each
+ player, periodic checks (config file entry), if (time(NULL) -
+ player->idlesince >= maxidletime) then (event())
+
+* Random forest quotes when you search the forest
+
+* Change your name for a price :)
+
+* Daily news (murders, kidnappings, level gains, red dragon slayings)
-* Some reconnect scheme that will reconnect the server on squit and
- rejoin the bot if disconnected
+* Add a drop command for all(their own nick)/admin(any nick)
+
+* Add admin version of the logout command which allows them to logout
+ anyone
+* Rejoin the bot if kicked/killed
+
+* Notice on database updates
* Put the masters in a masters.dat file.
X Fix the hashing algorithm for nickname changes!
+X Some reconnect scheme that will reconnect the server on squit
+