]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MasterGO.h
Wrote some initial MySQLDAO objects, but they're not complete
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / MasterGO.h
index fe4b038e49e6c756dbd6d174733ee697048882b9..3780317c2fd45944772348c7d558e0ca52b48164 100644 (file)
@@ -23,9 +23,9 @@ namespace GameServ { namespace GameLayer { namespace GameObjects
                bool Alive(void) const;\r
 \r
                //! Property set - Level\r
-               void Level(const unsigned int &value);\r
+               void LevelId(const string &value);\r
                //! Property get - Level\r
-               unsigned int Level(void) const;\r
+               string LevelId(void) const;\r
 \r
                //! Property get - Name\r
                string Name(void) const;\r
@@ -83,7 +83,7 @@ namespace GameServ { namespace GameLayer { namespace GameObjects
 \r
        private:\r
                bool mAlive;\r
-               unsigned int mLevel;\r
+               string mfkLevelId;\r
                string mName;\r
                unsigned long int mGold;\r
                unsigned long int mExperience;\r