+aClient *findplayer(const char *name)
+{
+ ListNode <aClient> *newPtr;
+ Player *p = NULL;
+
+ for (newPtr = players.First(); newPtr; newPtr = newPtr->Next())
+ {
+ p = newPtr->getData()->stats;
+ if (stricmp(p->name, name) == 0)
+ return newPtr->getData();
+ p = NULL;
+ }
+ return NULL;
+}
+