]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/tcpclient.cpp
This is a major bugfix for several mistakes made in coding that were
[irc/gameservirc.git] / gameserv / tcpclient.cpp
index 72306500611708cd4e22188a9547a07ac865b772..4e939d569017f8fbe4153dfb50e9e0e617817f32 100644 (file)
@@ -35,15 +35,15 @@ using std::cerr;
 using std::endl;
 
 char *PACKAGE = "GameServ";
-char *VERSION = "1.2.3 +devel";
+char *VERSION = "1.2.4 +devel";
 
 int sock;
-int day;
+long lastrefresh;
 
 List<aClient> clients[U_TABLE_SIZE];
 
-void save_day();
-void load_day();
+void save_lastrefresh();
+void load_lastrefresh();
 void prettyIntro();
 void check_idles();
 
@@ -103,13 +103,26 @@ int main(int argc, char *argv[])
         exit(3);
     }
 
-  init_masters();
   load_gs_dbase();
-  cout << "Loading news" << endl;
   loadNews(newsdata, todaysnews);
 
+  if (load_masters() == false)
+  {
+       log("Error loading masters");
+       goto end;
+  }
+
   if (load_monsters() == false)
+  {
+       log("Error loading monsters");
        goto end;
+  }
+
+  if (load_levels() == false)
+  {
+       log("Error loading levels");
+       goto end;
+  }
 
     shuttingdown = false;
 
@@ -123,23 +136,23 @@ int main(int argc, char *argv[])
        currentserver = strtok(NULL, " ");
     }
 
-  strcpy(boss.name, "Red Dragon");
-  strcpy(boss.weapon, "Breath of Unholy Fire");
+  boss.name = "Red Dragon";
+  boss.weapon = "Breath of Unholy Fire";
   boss.strength = 2500;
   boss.gold = 2000000000;
   boss.exp = 2000000000;
   boss.maxhp = 6667;
   boss.hp = 6667;
-  strcpy(boss.death, "You finally snuff out the deadly murderous "\
+  boss.death = "You finally snuff out the deadly murderous "\
     "dragon's dark flames. You have freed the land of its terror "\
-    "filled reign from above!");
+    "filled reign from above!";
 
 
  // This loop will retry the connection 3 times
  for (int retry = 0; retry < 3 && !shuttingdown; retry++)
  {
     connected = 1;
-    load_day();
+    load_lastrefresh();
 
 
     long int loadtime = time(NULL);
@@ -265,14 +278,33 @@ int main(int argc, char *argv[])
            }
        }
 
+       // Refresh players and clear news if the time is up
+       currentTime = time(NULL);
+       if (currentTime - lastrefresh >= refreshperiod)
+       {
+           refreshall();
+           clearNews(todaysnews);
+           saveNews(newsdata, todaysnews);
+           lastrefresh = currentTime;
+           save_lastrefresh();
+           notice(s_GameServ, c_Forest, "Refreshing all players "\
+                       "and resetting news!");
+       }
+
        // Save the player data every updateperiod seconds
        currentTime = time(NULL);
        if (currentTime - oldTime >= updateperiod)
        {
            oldTime = currentTime;
            log("Saving to %s", playerdata);
+
            save_gs_dbase();
            saveNews(newsdata, todaysnews);
+           if (isSavedNotice())
+           {
+               // Send notice to the channel of the update
+               notice(s_GameServ, c_Forest, "%S player data saved");
+           }
        }
 
 
@@ -508,7 +540,7 @@ int main(int argc, char *argv[])
            {
                #ifdef DEBUGMODE
                    log("Player %s (IRC: %s) joined %s", 
-                       joiner->stats->name, 
+                       joiner->stats->name.c_str()
                        #ifdef P10
                            joiner->getRealNick(),
                        #else
@@ -560,10 +592,8 @@ int main(int argc, char *argv[])
 
   save_gs_dbase();
   saveNews(newsdata, todaysnews);
-  save_day();
 
   delete_monsters();
-  delete_masters();
 
   #ifdef DEBUGMODE
       log("<CLOSED>");
@@ -652,7 +682,7 @@ aClient *findIRCplayer(const char *nick)
     if (!is_playing(p))
        return NULL;
 
-    unsigned long hv = iHASH((unsigned char *) p->stats->name);
+    unsigned long hv = iHASH((unsigned char *) p->stats->name.c_str());
 
     for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
     {
@@ -676,7 +706,7 @@ aClient *findplayer(const char *name)
     for (newPtr = players[hv].First(); newPtr; newPtr = newPtr->Next())
     {
        p = newPtr->getData()->stats;
-       if (stricmp(p->name, name) == 0)
+       if (stricmp(p->name.c_str(), name) == 0)
            return newPtr->getData();
        p = NULL;
     }
@@ -693,6 +723,26 @@ void check_idles()
        for (newPtr = players[x].First(); newPtr; newPtr = newPtr->Next())
        {
            p = newPtr->getData()->stats;
+           switch(p->level)
+           {
+               case 1:
+               if ((time(NULL) - p->lastlogin) / 86400 >= level1expire)
+               {
+                   logout(newPtr->getData());
+                   players[x].remove(newPtr->getData());
+                   return;
+               }
+                   break;
+
+               default:
+               if ((time(NULL) - p->lastlogin) / 86400 >= defaultexpire)
+               {
+                   logout(newPtr->getData());
+                   players[x].remove(newPtr->getData());
+                   return;
+               }
+                   break;
+           }
            if (timedOut(p))
            {
                timeOutEvent(p);
@@ -729,56 +779,6 @@ aClient *findbynick(const char *nick)
     return client;    
 }
 
-void load_day()
-{
-    ifstream infile;
-
-    infile.open(".gsday");
-
-    if (infile.fail())
-    {
-       #ifdef DEBUGMODE
-           log("Error opening .gsday");
-       #endif
-
-       generate:
-        #ifdef DEBUGMODE
-           log("Generating new day");
-       #endif
-       struct tm *tm;
-       time_t ti;
-       time(&ti);
-       tm = localtime(&ti);
-
-       day = tm->tm_mday;
-
-        save_day();
-       return;
-    }
-
-    infile >> day;
-    infile.close();
-    if (day < 1 || day > 31)
-       goto generate;
-}
-
-void save_day()
-{
-    ofstream outfile;
-
-    outfile.open(".gsday");
-
-    if (outfile.fail())
-    {
-       log("Error creating new file .gsday");
-       return;
-    }
-
-    outfile << day << endl;
-
-    outfile.close();
-}
-
 /* daemon() - detach process from user and disappear into the background
  * returns -1 on failure, but you can't do much except exit in that case
  * since we may already have forked. This is based on the BSD version,
@@ -853,3 +853,51 @@ cout << "G     G  AA   AA MM    MM EEEEEEE  SSSSS  EEEEEEE RR   RR    VVV" << en
 cout << " GGGGG                                                        V\n\n" << endl;
 cout << "Version: " << VERSION << endl;
 }
+
+void load_lastrefresh()
+{
+    ifstream infile;
+    infile.open(".gsrefresh");
+    if (infile.fail())
+    {
+       #ifdef DEBUGMODE
+           log("Error opening .gsrefresh");
+       #endif
+
+       generate:
+       long mytime = time(NULL);
+       #ifdef DEBUGMODE
+           log("Generating new refresh time");
+       #endif
+
+       // Just a safety measure... tho no one should
+       // get anywhere near the time as their refreshperiod
+       if (refreshperiod >= mytime)
+           refreshperiod = 86400;
+
+       lastrefresh = mytime - (mytime % refreshperiod);
+       refreshall();
+       save_lastrefresh();
+       return;
+    }
+    infile >> lastrefresh;
+    infile.close();
+    if (lastrefresh < 0)
+       goto generate;
+}
+
+void save_lastrefresh()
+{
+    ofstream outfile;
+
+    outfile.open(".gsrefresh");
+
+    if (outfile.fail())
+    {
+       log("Error creating new file .gsrefresh");
+       return;
+    }
+    outfile << lastrefresh << endl;
+
+    outfile.close();
+}