that way the game has a point no matter how many monsters
are done!
-* Make an option to switch between privmsg/notice
-
* Make config file accept hostnames not just ips
-* option for gameserv oper in config file
-
* make auto message on connect optional
* Random forest quotes when you search the forest
X (timestamp on each player, periodic checks (config file entry),
X if (time(NULL) - player->idlesince >= maxidletime) then (event())
+X Make an option to switch between privmsg/notice
+
+X option for gameserv oper in config file
+