Monster *monsters[LEVELS][MONSTERS]; // Monsters per level. Total = MONSTERS * LEVELS
Monster boss; // The boss monster
-strcpy(boss.name, "Red Dragon");
-strcpy(boss.weapon, "Breath of Unholy Fire");
-boss.strength = 6667;
-boss.gold = 2000000000;
-boss.exp = 2000000000;
-strcpy(boss.death, "You finally snuff out the deadly murderous \"
- "dragon's dark flames. You have freed the land of its terror \"
- "filled reign from above!");
Monster *masters[LEVELS]; // A master for each level
return;
}
+ else if (!is_playing(user))
+ {
+ notice(s_GameServ, u, "You must be playing to use items!");
+ return;
+ }
+
p = user->stats;
if (p->battle)