using std::endl;
char *PACKAGE = "GameServ";
-char *VERSION = "1.2.1 +devel";
+char *VERSION = "1.2.2 +devel";
int sock;
int day;
strcpy(boss.name, "Red Dragon");
strcpy(boss.weapon, "Breath of Unholy Fire");
- boss.strength = 1000;
+ boss.strength = 2500;
boss.gold = 2000000000;
boss.exp = 2000000000;
boss.maxhp = 6667;
raw("PASS :%s", remotepass);
raw("SERVER %s 1 %d %d P10 []AAF :%s", servername, time(NULL), time(NULL), servername);
raw("[] N %S 1 %d %s %s %s DAqAoB %s :%S", time(NULL), gsident, gshost,
- (isBOper() ? "+o" : "") gsnum);
+ (isBOper() ? "+o" : ""), gsnum);
raw("[] B %s %d +tn %s:o", c_Forest, time(NULL) - 864000, gsnum);
#endif
#endif
}
#ifdef P10
- unsigned long hv = sHASH((unsigned char *) nick)
+ unsigned long hv = sHASH((unsigned char *) nick);
#else
unsigned long hv = iHASH((unsigned char *) nick);
#endif
rest = strtok(NULL, "");
if (strnicmp(dest, s_GameServ, strlen(s_GameServ)) == 0)
gameserv(source, rest);
- else if (stricmp(dest, c_Forest) == 0)
+ else if (stricmp(dest, c_Forest) == 0 && isListenOnCF())
forest(source, rest);
#endif
#if defined(P10)