- = Started
X = Finsihed
-* Make an end monster for whatever the last level in the game is... that way the game has a point no matter how many monsters
- are done!
-
- Finish the monsters for all levels.
- Make all applicable commands take the player name instead of the irc
nickname as their parameter. This way players can have different names
and stay anonymous on IRC while enjoying full game functionality.
-X Add P10: Undernet protocol
+- Make an end monster for whatever the last level in the game is...
+ that way the game has a point no matter how many monsters
+ are done!
* Put the masters in a masters.dat file.
* Make install
* Make database and config file version numbers
-
-X Make GameServ a true daemon instead of using nohup
- X No output unless it's a loading error
-
-X Take out most of the output except if in debug mode.
- X put in the logfile in debug mode
+ - Not necessary for config files anymore
* Town square shouts. Array of 10 strings that gets rotated
* Choose how many strings to rotate in the config file
* Hash tables for speedy search/insert into player lists.
-* Notice on missing directive from gameserv.conf file.
-
* Error handling
* DCC Chat With GameServ for added capabilities
X Wishing well
X Fountain of youth: rejuvination & forest fights
+X Make GameServ a true daemon instead of using nohup
+ X No output unless it's a loading error
+
+X Take out most of the output except if in debug mode.
+ X put in the logfile in debug mode
+
+X Add P10: Undernet protocol
+
+X Notice on missing directive from gameserv.conf file.