- notice(s_GameServ, u, "You challenge %s to an online duel!", battle->getNick());
- notice(s_GameServ, battle->getNick(), "%s has challenged you to an online duel!", u);
- notice(s_GameServ, battle->getNick(), "%s gets to go first because he initiated!", u);
- notice(s_GameServ, battle->getNick(), "Please wait while %s decides what to do.", u);
+ notice(s_GameServ, u, "You challenge %s to an online duel!", battle->stats->name);
+ notice(s_GameServ, battle->getNick(), "%s has challenged you to an online duel!", ni->stats->name);
+ notice(s_GameServ, battle->getNick(), "%s gets to go first because he initiated!", ni->stats->name);
+ notice(s_GameServ, battle->getNick(), "Please wait while %s decides what to do.", ni->stats->name);