]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/ArmorGO.h
Almost done the player code
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / ArmorGO.h
index 3cc91f7a05e06085fa8c9a3845bb5d7346e59223..709b4b188303a19a25163aa0da612bf7b7e4da85 100644 (file)
@@ -9,11 +9,12 @@ using GameServ::GameLayer::GameObjects::ItemGO;
 \r
 namespace GameServ { namespace GameLayer { namespace GameObjects {\r
 \r
-class ArmorBO : public ItemGO\r
+class ArmorGO : public ItemGO\r
 {\r
 public:\r
-       ArmorBO();\r
-       virtual ~ArmorBO();\r
+       ArmorGO();\r
+       ArmorGO(const string &name, const int &price, const int &uses, const int &strength, const int &defense, const int &maxhp);\r
+       virtual ~ArmorGO();\r
 \r
 private:\r
 };\r