]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/GameObject.h
Consolidated IArmorDAO, IWeaponDAO, FileArmorDAO, and FileWeaponDAO into IItemDAO...
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / GameObject.h
index ed6b5fc375a89feaeac36054dcdf20a507525282..2bf44427490787125f9af74d425a7338cb547e04 100644 (file)
@@ -5,7 +5,7 @@
 using std::string;\r
 using std::unary_function;\r
 \r
-#include <boost/shared_ptr.hpp>\r
+#include <boost/smart_ptr/shared_ptr.hpp>\r
 using boost::shared_ptr;\r
 \r
 namespace GameServ { namespace GameLayer { namespace GameObjects\r
@@ -32,7 +32,7 @@ namespace GameServ { namespace GameLayer { namespace GameObjects
                bool operator==(const GameObject &right) const;\r
                bool operator!=(const GameObject &right) const;\r
 \r
-       private:\r
+       protected:\r
                string mId;\r
                friend class GameObjectIds_Eq;\r
        };\r