]>
jfr.im git - irc/gameservirc.git/blobdiff - gameserv/player.cpp
weapon.erase();
death.erase();
strength = 0;
+ defense = 0;
exp = 0;
gold = 0;
maxhp = hp = 0;
weapon = m->weapon;
death = m->death;
strength = m->strength;
+ defense = m->defense;
maxhp = m->maxhp;
hp = m->hp;
gold = m->gold;
weapon = m.weapon;
death = m.death;
strength = m.strength;
+ defense = m.defense;
maxhp = m.maxhp;
hp = m.hp;
gold = m.gold;