E char *newsdata;
E char *nsname;
E char *nspass;
+E Monster dragon;
#if defined(P10)
E char *gsnum;
E char *remoteport;
E char *remotepass;
E char *playerdata;
+E char *dragondata;
+E char *masterdata;
E char *logfile;
E char *adminpass;
E char *VERSION;
E int save_gs_dbase();
E int load_gs_dbase();
+E int load_dragon();
+E int save_dragon();
// Log File Stuff
E void log(const char *fmt, ...);