#include "pouch.h"
#include "extern.h"
#include "flags.h"
+
#include <string>
#include <stdio.h>
+#if defined(HAVE_CRYPT_H)
+
+#include <crypt.h>
+
+#elif defined(HAVE_UNISTD_H)
+
+#include <unistd.h>
+
+#endif
+
using namespace std;
void Player::reset()