]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/File/FileItemDAO.h
Wrote some initial MySQLDAO objects, but they're not complete
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / DataLayer / File / FileItemDAO.h
index cf0e532c464ccd5da07cf8bccd152669c8f59c72..85d8e09e25624a1c8499f05852cc1dfb884cd688 100644 (file)
@@ -42,6 +42,9 @@ namespace GameServ {  namespace DataLayer { namespace File
 \r
                void LoadItemCache(void);\r
 \r
+               void Insert(shared_ptr<ItemGO> spItem);\r
+               void Update(shared_ptr<ItemGO> spItem);\r
+\r
        private:\r
                //! Data file\r
                string mFilename;\r
@@ -50,6 +53,7 @@ namespace GameServ {  namespace DataLayer { namespace File
 \r
                //! Creates the ItemGO found at iterator position\r
                shared_ptr<ItemGO> CreateItemFromLine(const string &line) const;\r
+               shared_ptr<ItemGO> CreatePotionFromLine(const string &line) const;\r
 \r
                //! Get the Item database file path\r
                string GetItemFilePath(void) const;\r