]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/PotionGO.h
Consolidated all the individual level files into a single levels.dat file.
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / PotionGO.h
index ca52b31ab37e57c9aca328c3821f0ba18ae14e75..87143f39ed9c9959319cf23b8d5e5391be7e3e9d 100644 (file)
@@ -13,9 +13,12 @@ class PotionGO : public ItemGO
 {\r
 public:\r
        PotionGO();\r
-       PotionGO(const string &name, const int &price, const int &uses, const int &strength, const int &defense, const int &maxhp);\r
+       PotionGO(const string &name, const int &price, const int &uses, const int &strength, const int &defense, const int &maxhealth);\r
        virtual ~PotionGO();\r
 \r
+       virtual ItemTypes::ItemType Type(void) const;\r
+       virtual ItemGO *Clone(void) const;\r
+\r
 private:\r
 };\r
 \r