# Filename to store player data in.
-playerdata players.dat
+playerdata data/players.dat
# Filename to store the items in
itemdata data/items/masteritems.dat
# Filename to store current dragon stats in.
dragondata data/currentdragon.dat
+# This is the filename for the gameserv process ID
+# This should be different between .conf files so you have different pid
+# files saved for each process (if you want)
+# If left the same for all processes, the pid file will hold the process
+# Id for the last run process
+pidfile gameserv.pid
+
# Filename to store news data in
newsdata news.dat
+
# Password to control SHUTDOWN, LOAD, and SAVE
adminpass apass
# Maximum number of items a player can carry
maxitems 100
-# How many forest fights per day should everyone get
+# How many forest fights per day should everyone get
+# (this is the number of fights that will roll over if you say true below)
forestfights 100
-# This is the filename for the gameserv process ID
-# This should be different between .conf files so you have different pid
-# files saved for each process (if you want)
-# If left the same for all processes, the pid file will hold the process
-# Id for the last run process
-pidfile gameserv.pid
+# True or False - Should GameServ roll over the forestfights
+rolloverforestfights false
+
+# How often (in seconds) ro rollover forest fights
+# 86400 Seconds in a day
+# 43200 Seconds in 12 hours
+# 3600 Seconds in an hour
+rolloverperiod 864
+
+# Maximum number of forest fights to roll over total. Forest fights per player will never
+# Roll over to be above this number
+maxforestfights 100
+
+# Number of forest fights to roll over every rolloverperiod.
+numrolloverfights 1
# This is the maximum number of levels above you a player
# can be to be able to fight them.