]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/DataLayer/IItemDAO.h
Worked on insert/update for MySQLItemDAO
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / DataLayer / IItemDAO.h
index dae1cf720602128d111d5f53a3d3e1bc6f4ce326..8a050e96e6284682d266736f73f0be2b56c8d461 100644 (file)
@@ -41,6 +41,9 @@ namespace GameServ { namespace DataLayer { namespace DataAccessObjects
                */\r
                virtual bool IdExists(const string &Id) const = 0;\r
 \r
+               virtual void Insert(shared_ptr<ItemGO> spItem) = 0;\r
+               virtual void Update(shared_ptr<ItemGO> spItem) = 0;\r
+\r
        private:\r
                \r
                \r