# The password for linking to the real ircd
remotepass linkpass
+# The hostname of the local machine you wish to bind to when connecting
+localhost 0.0.0.0
+
# This is a true/false type config directive.
# True: GameServ will attempt to identify with nickserv
# False: It will not (DEFAULT)
# Filename to store player data in.
playerdata players.dat
+# Filename to store the items in
+itemdata data/items/masteritems.dat
+
+# Filename to store the items that are abailable in the store
+storeitemdata data/items/store.dat
+
+# Filename to store the items that are available in the tavern
+tavernitemdata data/items/tavern.dat
+
+# Filename to store the master stats in
+masterdata data/masters.dat
+
# Filename to store current dragon stats in.
-dragondata currentdragon.dat
+dragondata data/currentdragon.dat
# Filename to store news data in
newsdata news.dat
# How many days until unused accounts at all other levels are deleted
defaultexpire 30
-# How many forest fights per day should everyone get
+# Maximum number of items a player can carry
+maxitems 100
+
+# How many forest fights per day should everyone get
+# (this is the number of fights that will roll over if you say true below)
forestfights 100
+# True or False - Should GameServ roll over the forestfights
+rolloverforestfights false
+
+# How often (in seconds) ro rollover forest fights
+# 86400 Seconds in a day
+# 43200 Seconds in 12 hours
+# 3600 Seconds in an hour
+rolloverperiod 864
+
+# Maximum number of forest fights to roll over total. Forest fights per player will never
+# Roll over to be above this number
+maxforestfights 100
+
+# Number of forest fights to roll over every rolloverperiod.
+numrolloverfights 1
+
# This is the filename for the gameserv process ID
# This should be different between .conf files so you have different pid
# files saved for each process (if you want)