+void do_check(char *u)
+{
+ int days, hours, minutes, seconds;
+ long complete;
+ complete = (lastrefresh + refreshperiod) - time(NULL);
+ days = complete / 86400;
+ hours = (complete % 86400) / 3600;
+ minutes = (complete % 86400) % 3600 / 60;
+ seconds = (complete % 86400) % 3600 % 60;
+
+ notice(s_GameServ, u, "Time left to next refresh: %dd %dh %dm %ds",
+ days, hours, minutes, seconds);
+}
+