]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/do_attack.cpp
updated the TODO
[irc/gameservirc.git] / gameserv / do_attack.cpp
index 053e1c79ed0c89d560777039e3be5ba0fdf8a7c6..a45e9f1e9c6883122d8a0209280468d08cd51533 100644 (file)
@@ -232,7 +232,7 @@ void do_attack(char *u)
              notice(s_GameServ, u, "You attack \1f%s\1f for \ 2%d\ 2 points!", battle->stats->name.c_str(), hit);
 
              notice(s_GameServ, battle->getNick(), "%s has hit you with their %s for "\
-                    "^B%d^B damage!", ni->stats->name.c_str(),
+                    "\ 2%d\ 2 damage!", ni->stats->name.c_str(),
                     (ni->stats->getWeapon() ? ni->stats->getWeapon()->getName().c_str() : "Fists"), hit);
            }
          else
@@ -243,7 +243,7 @@ void do_attack(char *u)
 
          if (hit >= battle->stats->hp)
            {
-             notice(s_GameServ, u, "You have killed ^\ 2%s\ 2!", battle->stats->name.c_str());
+             notice(s_GameServ, u, "You have killed \ 2%s\ 2!", battle->stats->name.c_str());
              notice(s_GameServ, u, "You recieve \ 2%d\ 2 experience and \ 2%ld\ 2 gold!",
                     (long int)(battle->stats->exp * .10), battle->stats->gold);
              notice(s_GameServ, battle->getNick(), "You have been killed by \ 2%s\ 2!",