]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv-2.0/libgameservgldl/include/GameServ/GameLayer/GameObjects/MasterGO.h
Changed the ItemGO class to be abstract so you cannot define a simple ItemGO object...
[irc/gameservirc.git] / gameserv-2.0 / libgameservgldl / include / GameServ / GameLayer / GameObjects / MasterGO.h
index c1744570c89a0cdb43b3a70c959d14614e5ecc8f..c5d70489df395750734db990a264a1c7647ac396 100644 (file)
@@ -64,6 +64,8 @@ namespace GameServ { namespace GameLayer { namespace GameObjects
 \r
                virtual MasterGO *Clone(void) const;\r
 \r
+               virtual ObjectTypes::ObjectType ObjectType(void) const;\r
+\r
        private:\r
                string mName;\r
                unsigned long int mGold;\r