# The password for linking to the real ircd
remotepass linkpass
+# Seconds to wait on load before displaying "Hello Nick" to new users
+# joining your network
+welcomedelay 10
+
+# Message that is displayed to new clients that join the IRC Network
+# Welcomemsg is a formatted string. To use it in a function that uses formatting like notice(), you must include a string
+# as an argument. i.e. notice(s_GameServ, u, welcomemsg, nick);
+# This is only true if you include anything like %s etc... if you include more than one %s or %d or anything, you must
+# include the proper type as an argument also.
+welcomemsg Hello, %s! This network utilizes a services package called GameServ. For info on how to play the game, type /msg %S help.
+
########## END IRC STUFF ##########
# Password to control SHUTDOWN, LOAD, and SAVE
adminpass apass
-# Seconds to wait on load before displaying "Hello Nick" to new users
-# joining your network
-welcomedelay 10
-
-# Message that is displayed to new clients that join the IRC Network
-# Welcomemsg is a formatted string. To use it in a function that uses formatting like notice(), you must include a string
-# as an argument. i.e. notice(s_GameServ, u, welcomemsg, nick);
-# This is only true if you include anything like %s etc... if you include more than one %s or %d or anything, you must
-# include the proper type as an argument also.
-welcomemsg Hello, %s! This network utilizes a services package called GameServ. For info on how to play the game, type /msg %S help.
-
# How often (in seconds) to save the player database. In case of accidental shutdown or crash, this should be set fairly
# low. 300 seconds = 5 minutes.
updateperiod 300