using std::endl;
char *PACKAGE = "GameServ";
-char *VERSION = "1.2.1 +devel";
+char *VERSION = "1.2.3 +devel";
int sock;
int day;
delete []conf;
// Turn into a daemon
+
if (daemon(1,0) < 0)
{
perror("Could not turn into a daemon");
exit(3);
}
+
init_masters();
load_gs_dbase();
strcpy(boss.name, "Red Dragon");
strcpy(boss.weapon, "Breath of Unholy Fire");
- boss.strength = 1000;
+ boss.strength = 2500;
boss.gold = 2000000000;
boss.exp = 2000000000;
boss.maxhp = 6667;