]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/config.cpp
added items to the tavern.dat, added the filename option to the config file
[irc/gameservirc.git] / gameserv / config.cpp
index cc04311ee0d90ae5813e4171b999fff466a7664e..7fce944b4c894675b9d424c0a5e1730d02200f9f 100644 (file)
@@ -23,6 +23,9 @@ char *c_ForestTopic;          // Forest Channel Topic
 char *adminpass;               // Administrator password
 char *welcomemsg;              // Welcome Message
 char *ignoreserverslist;       // Servernames to ignore
+char *nsname;                  // NickServ's name
+char *nspass;                  // GameServ's NickServ Password
+
 int welcomedelay;              // Welcome Message Delay
 int updateperiod;              // Seconds until another player database update
 int forestfights;              // Forest fights per day
@@ -41,8 +44,11 @@ char *remoteserver;          // Server to connect to
 char *remoteport;              // Port to connect to on remoteserver
 char *remotepass;              // Password for the server link
 
+char *tavernitemdata;           // File to store the items available in the tavern
+char *itemdata;                 // File to store the items in
 char *playerdata;              // File to store player data in
-char *monsterdata;             // File to load monster data from
+char *dragondata;              // File to store current dragon data in
+char *masterdata;              // File to store the master data in
 char *newsdata;                        // File to store news data in
 char *pidfile;                 // Process ID file
 
@@ -72,8 +78,14 @@ void unload_config_file()
        delete [] remotepass;
     if (playerdata)
        delete [] playerdata;
-    if (monsterdata)
-       delete [] monsterdata;
+    if (tavernitemdata)
+        delete [] tavernitemdata;
+    if (itemdata)
+        delete [] itemdata;
+    if (dragondata)
+       delete [] dragondata;
+    if (masterdata)
+       delete [] masterdata;
     if (adminpass)
        delete [] adminpass;
     if (welcomemsg)
@@ -84,6 +96,10 @@ void unload_config_file()
        delete [] ignoreserverslist;
     if (newsdata)
        delete [] newsdata;
+    if (nsname)
+       delete [] nsname;
+    if (nspass)
+       delete [] nspass;
 
     configflags = 0;
 }
@@ -92,7 +108,7 @@ int load_config_file(char *config)
 {
     char *buf, *directive, *value;
 
-    #define numdirectives 25
+    #define numdirectives 32
 
     unload_config_file();
 
@@ -113,7 +129,8 @@ int load_config_file(char *config)
      directives[7].desc = "REMOTEPORT - Port on the remote server to connect to";
      directives[8].desc = "REMOTEPASS - Password on the remote server";
      directives[9].desc = "PLAYERDATA - File to store the player saves in";
-    directives[10].desc = "MONSTERDATA - File to load the monsters from";
+    directives[10].desc = "SAVEDNOTICE - True/False as to wether or not to tell the forest "\
+                               "channel that the player database has been saved";
     directives[11].desc = "ADMINPASS - Password to identify as an admin with";
     directives[12].desc = "WELCOMEDELAY - Delay (in seconds) to wait before welcoming new users to the network";
     directives[13].desc = "FORESTFIGHTS - Number of forest fights players get every day";
@@ -140,6 +157,15 @@ int load_config_file(char *config)
     directives[24].desc = "DEFAULTEXPIRE - Amount of days until a "\
                        "level 2 and above player's account is "\
                        "deleted due to inactivity";
+    directives[25].desc = "USENICKSERV - True/False as to wether or not "\
+                       "GameServ should identify with NickServ";
+    directives[26].desc = "NSNAME - Your network's NickServ nickname";
+    directives[27].desc = "NSPASS - GameServ's NickServ Password";
+    directives[28].desc = "DRAGONDATA - File to store the current "\
+                       "dragon's stats in";
+    directives[29].desc = "MASTERDATA - File to store the level master stats in";
+    directives[30].desc = "ITEMDATA - File to store the items in";
+    directives[31].desc = "TAVERNITEMDATA - File in which to store the items that are available in the tavern";
 
     configflags = 0;
 
@@ -249,11 +275,11 @@ int load_config_file(char *config)
            strcpy(playerdata, value);
            directives[9].done = true;
        }
-       else if (stricmp(directive, "MONSTERDATA") == 0)
+       else if (stricmp(directive, "SAVEDNOTICE") == 0)
        {
            value = strtok(NULL, "");
-           monsterdata = new char[strlen(value) + 1];
-           strcpy(monsterdata, value);
+           if (stricmp(value, "TRUE") == 0)
+               setSavedNotice();
            directives[10].done = true;
        }
        else if (stricmp(directive, "ADMINPASS") == 0)
@@ -345,6 +371,58 @@ int load_config_file(char *config)
            defaultexpire = stringtoint(value);
            directives[24].done = true;
        }
+       else if (stricmp(directive, "USENICKSERV") == 0)
+       {
+           value = strtok(NULL, " ");
+           if (stricmp(value, "TRUE") == 0)
+           {
+               setUseNickServ();
+           }
+
+           directives[25].done = true;
+       }
+       else if (stricmp(directive, "NSNAME") == 0)
+       {
+           value = strtok(NULL, "");
+           nsname = new char[strlen(value) + 1];
+           strcpy(nsname, value);
+           directives[26].done = true;
+       }
+       else if (stricmp(directive, "NSPASS") == 0)
+       {
+           value = strtok(NULL, "");
+           nspass = new char[strlen(value) + 1];
+           strcpy(nspass, value);
+           directives[27].done = true;
+       }
+       else if (stricmp(directive, "DRAGONDATA") == 0)
+       {
+           value = strtok(NULL, "");
+           dragondata = new char[strlen(value) + 1];
+           strcpy(dragondata, value);
+           directives[28].done = true;
+       }
+       else if (stricmp(directive, "MASTERDATA") == 0)
+       {
+           value = strtok(NULL, "");
+           masterdata = new char[strlen(value) + 1];
+           strcpy(masterdata, value);
+           directives[29].done = true;
+       }
+       else if (stricmp(directive, "ITEMDATA") == 0)
+       {
+         value = strtok(NULL, "");
+         itemdata = new char[strlen(value) + 1];
+         strcpy(itemdata, value);
+         directives[30].done = true;
+       }
+       else if (stricmp(directive, "TAVERNITEMDATA") == 0)
+         {
+           value = strtok(NULL, "");
+           itemdata = new char[strlen(value) + 1];
+           strcpy(itemdata, value);
+           directives[31].done = true;
+         }
        else if (stricmp(directive, "WELCOMEMSG") == 0)
        {
            // This directive is optional