<< it->forest_fights << ' ' << it->player_fights << ' '
<< it->getFlags() << ' ' << it->password << ' ' << it->inventory.Healing()
<< ' ' << it->inventory.Strength() << ' ' << it->inventory.Defense() << ' ' << it->inventory.HP()
- << it->lastlogin << endl;
+ << ' ' << it->lastlogin << endl;
ptr = ptr->Next();
}
}