]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/tcpclient.cpp
Added files to the .cvsignore
[irc/gameservirc.git] / gameserv / tcpclient.cpp
index 49178a90753d3ee12b7e33eb51ba0170786ef2a2..fad1b2abb8e891d8ef9ca169fcb751d1e8ea9e5f 100644 (file)
@@ -283,8 +283,11 @@ int main(int argc, char *argv[])
        {
            oldTime = currentTime;
            log("Saving to %s", playerdata);
+
            save_gs_dbase();
            saveNews(newsdata, todaysnews);
+           // Send notice to the channel of the update
+           notice(s_GameServ, c_Forest, "%S player data saved");
        }
 
 
@@ -704,6 +707,26 @@ void check_idles()
        for (newPtr = players[x].First(); newPtr; newPtr = newPtr->Next())
        {
            p = newPtr->getData()->stats;
+           switch(p->level)
+           {
+               case 1:
+               if ((time(NULL) - p->lastlogin) / 86400 >= level1expire)
+               {
+                   logout(newPtr->getData());
+                   players[x].remove(newPtr->getData());
+                   return;
+               }
+                   break;
+
+               default:
+               if ((time(NULL) - p->lastlogin) / 86400 >= defaultexpire)
+               {
+                   logout(newPtr->getData());
+                   players[x].remove(newPtr->getData());
+                   return;
+               }
+                   break;
+           }
            if (timedOut(p))
            {
                timeOutEvent(p);
@@ -826,10 +849,17 @@ void load_lastrefresh()
        #endif
 
        generate:
+       long mytime = time(NULL);
        #ifdef DEBUGMODE
            log("Generating new refresh time");
        #endif
-       lastrefresh = time(NULL);
+
+       // Just a safety measure... tho no one should
+       // get anywhere near the time as their refreshperiod
+       if (refreshperiod >= mytime)
+           refreshperiod = 86400;
+
+       lastrefresh = mytime - (mytime % refreshperiod);
        refreshall();
        save_lastrefresh();
        return;