#include <stdlib.h>
#include <fcntl.h>
#include <signal.h>
+
//#include <sys/types.h>
//#include <sys/wait.h>
//#include <errno.h>
-using std::ofstream;
-using std::ifstream;
-using std::cerr;
-using std::endl;
+using namespace std;
char *PACKAGE = "GameServ";
char *VERSION = "1.2.6 +devel";