]> jfr.im git - irc/gameservirc.git/blobdiff - gameserv/tcpclient.cpp
Added capability for gameserv to identify with nickserv
[irc/gameservirc.git] / gameserv / tcpclient.cpp
index bac95918616a50b1c62047d9d7fa55dfb077a710..62d73a1f401998a10019c99eececee3f9dd175fb 100644 (file)
@@ -35,7 +35,7 @@ using std::cerr;
 using std::endl;
 
 char *PACKAGE = "GameServ";
-char *VERSION = "1.2.4 +devel";
+char *VERSION = "1.2.5 +devel";
 
 int sock;
 long lastrefresh;
@@ -215,6 +215,12 @@ int main(int argc, char *argv[])
        raw(":%S TOPIC %s :%s", c_Forest, c_ForestTopic);
 #endif
 
+    #ifndef P10
+    if (isUseNickServ())
+    {
+       raw(":%S PRIVMSG %s :IDENTIFY %s", nsname, nspass);
+    }
+    #endif
   sock_gets(sock,buffer,sizeof(buffer)-1); /* -1 added thanks to
     David Duchene <dave@ltd.com> for pointing out the possible
     buffer overflow resulting from the linefeed added below. */